Khorne Lord of Skulls

Model NameMTSvWLdOC
Khorne Lord of Skulls
Use model
12"133+
5++
246+8
Ranged WeaponsRangeABSSAPD
Daemongore cannon
blast, rapid fire 3
18"D64+14-4D6+2
Gorestorm cannon
blast, rapid fire 3
24"D6+34+10-23
Hades gatling cannon
rapid fire 6, sustained hits 1
48"124+8-22
Ichor cannon
blast, rapid fire 4
48"2D64+7-22
Skullhurler
rapid fire 3
60"2D64+14-33
Melee WeaponsRangeAWSSAPD
Great cleaver of Khorne – strike
Melee63+16-48
Great cleaver of Khorne – sweep
Melee183+8-22
Keywords:
World Eaters, , Vehicle, Titanic, Lord of Skulls, Daemon, Khorne, Chaos, Towering

Abilities

Idol of Blessed Blood:At the start of the battle round, if this model is on the battlefield, when you make a Blessings of Khorne roll, roll one additional D6.
Super-heavy War Engine:Each time this model makes a Normal, Advance or Fall Back move, it can move through models (excluding TITANIC models) and sections of terrain features that are 4" or less in height. When doing so it can move within Engagement Range of enemy models, but cannot end that move within Engagement Range of them. It can also move through sections of terrain features that are more than 4" in height, but if it does, after it has moved, roll one D6: on a roll of 1, this model is Battle-shocked.
Core:
Deadly Demise D6+2
Faction:
Blessings of Khorne
Blessings of Khorne

Wargear Options

This model’s gorestorm cannon can be replaced with one of the following:
  • 1 daemongore cannon
  • 1 ichor cannon
This model’s Hades gatling cannon can be replaced with 1 skullhurler.

Wargear Abilities

Unit Composition

1 Khorne Lord of Skulls
This model is equipped with: gorestorm cannon; Hades gatling cannon; great cleaver of Khorne.

Costs

1 model - 505pts

Leader

Led By

Stratagems

NameDescription
1CP COMMAND RE-ROLL
Detachment: Core
WHEN: Any phase, just after you make an Advance roll, a Charge roll, a Desperate Escape test or a Hazardous test for a unit from your army, or a Hit roll, a Wound roll, a Damage roll or a saving throw for a model in that unit, or a roll to determine the number of attacks made with a weapon equipped by a model in that unit. If you are using fast dice rolling, this Stratagem can still be used after rolling multiple rolls or saving throws at once.

TARGET: That unit or model from your army.

EFFECT: You re-roll that roll, test or saving throw. If you are using fast dice rolling, select one of those rolls or saving throws to re-roll.
2CP COUNTER-OFFENSIVE
Detachment: Core
WHEN: Fight phase, just after an enemy unit has fought.

TARGET: One unit from your army that is within Engagement Range of one or more enemy units and that has not already been selected to fight this phase.

EFFECT: Your unit fights next.
1CP INSANE BRAVERY
Detachment: Core
WHEN: Battle-shock step of your Command phase, just before you take a Battle-shock test for a unit from your army.

TARGET: That unit from your army.

EFFECT: Your unit automatically passes that Battle-shock test.

RESTRICTIONS: You cannot use this Stratagem more than once per battle.
1CP RAPID INGRESS
Detachment: Core
WHEN: End of your opponent’s Movement phase.

TARGET: One unit from your army that is in Reserves.

EFFECT: Your unit can arrive on the battlefield as if it were the Reinforcements step of your Movement phase, and if every model in that unit has the Deep Strike ability, you can set that unit up as described in the Deep Strike ability (even though it is not your Movement phase).

RESTRICTIONS: You cannot use this Stratagem to enable a unit to arrive on the battlefield during a battle round it would not normally be able to do so in.
1CP TANK SHOCK
Detachment: Core
WHEN: Your Charge phase, just after a VEHICLE unit from your army ends a Charge move.

TARGET: That VEHICLE unit.

EFFECT: Select one enemy unit within Engagement Range of your unit, and select one VEHICLE model in your unit that is within Engagement Range of that enemy unit. Roll a number of D6 equal to the Toughness characteristic of the selected VEHICLE model. For each 5+, that enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds).